Use creative methods to better understand being human, the world we live in, our capabilities and limitations, and to explore how things might be different, how we can change ourselves and the world. Digital art, immersive design, and physical computing are key capabilities.
Examples
The Tilt Brush VR app allows participants to artistically create richly decorated 3D spaces. Leaving and later re-entering such virtual spaces gives an insight into what makes a space into a home, how artistic practice leads to belonging. This might lead to us re-evaluate the importance of community-created art in shared spaces.
Technologies and techniques
- 2D digital art forms.
- 3D digital art and design, including 3D printing.
- Physical computing with sensors and interfaces (e.g. Arduino).
- Augmented Reality.
- Virtual Reality.
- Immersive space and experience design (Figmin XR, Horizon Worlds, Unreal, Unity, Godot).
- User experience data capture and analysis.
Next
Patterns in large real-world datasets | Human stories in close-up | Creative practice and experimentation
We also run (and record) sessions that cover transferable capabilities.